@startuml
sprite $trowel_bricks [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000004BC80000000000000000000000000
000000000000000004CFFFF9000000000000000000000000
0000000000000004CFFFFFFF000000000000000000000000
00000000000003BFFFFFFFFF000000000000000000000000
000000000003BFFFFFFFFFFF000000000000000000000000
0000000003BFFFFFFFFFFFFF000000000000000000000000
00000004CFFFFFFFFFFFFFFF000000000011111111000000
000004CFFFFFFFFFFFFFFFFF000000007FFFFFFFFFE90000
0003CFFFFFFFFFFFFFFFFFFF11111114FFFFFFFFFFFFC000
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
0003BFFFFFFFFFFFFFFFFFFF00000004FFFFFFFFFFFFB000
000003BFFFFFFFFFFFFFFFFF000000006EFFFFFFFFE80000
00000003BFFFFFFFFFFFFFFF000000000011111110000000
0000000003BFFFFFFFFFFFFF000000000000000000000000
000000000003BFFFFFFFFFFF000000000000000000000000
00000000000003BFFFFFFFFF000000000000000000000000
0000000000000003BFFFFFFF0002ADDDDDDDDDDDDDDC5000
000000000000000003BFFFF9000DFFFFFFFFFFFFFFFFF400
00000000000000000003AC70003FFFFFFFFFFFFFFFFFF900
000000000000000000000000004FFFFFFFFFFFFFFFFFFA00
000000000000000000000000004FFFFFFFFFFFFFFFFFFA00
000000000000000000000000004FFFFFFFFFFFFFFFFFFA00
000000000000000000000000004FFFFFFFFFFFFFFFFFFA00
000000000000000000000000004FFFFFFFFFFFFFFFFFFA00
000000000000000000000000003FFFFFFFFFFFFFFFFFF900
000000000000000000000000000EFFFFFFFFFFFFFFFFF400
0000000000000000000000000002BEEEEEEEEEEEEEED6000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000035555555540000002555555555555555555555530000
000CFFFFFFFFFFE20009FFFFFFFFFFFFFFFFFFFFFFFFC000
007FFFFFFFFFFFFA003FFFFFFFFFFFFFFFFFFFFFFFFFF700
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFD006FFFFFFFFFFFFFFFFFFFFFFFFFFA00
008FFFFFFFFFFFFB004FFFFFFFFFFFFFFFFFFFFFFFFFF800
001EFFFFFFFFFFF3000BFFFFFFFFFFFFFFFFFFFFFFFFD100
000057777777761000004777777777777777777777750000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_TROWEL_BRICKS(_alias) ENTITY(rectangle,black,trowel_bricks,_alias,FA6 TROWEL_BRICKS)
!define FA6_TROWEL_BRICKS(_alias, _label) ENTITY(rectangle,black,trowel_bricks,_label, _alias,FA6 TROWEL_BRICKS)
!define FA6_TROWEL_BRICKS(_alias, _label, _shape) ENTITY(_shape,black,trowel_bricks,_label, _alias,FA6 TROWEL_BRICKS)
!define FA6_TROWEL_BRICKS(_alias, _label, _shape, _color) ENTITY(_shape,_color,trowel_bricks,_label, _alias,FA6 TROWEL_BRICKS)
skinparam folderBackgroundColor<<FA6 TROWEL_BRICKS>> White
@enduml